整合下载逻辑,修复下载历史记录和显示问题

This commit is contained in:
2025-09-29 12:15:02 +08:00
parent 9f25573bf8
commit 423d35d42d
10 changed files with 299 additions and 492 deletions
+35 -247
View File
@@ -167,19 +167,31 @@ class DownloadExecutor {
}
/**
* 执行批量下载
* 执行批量下载 - 统一的批量下载方法
* @param {Object} task - 任务对象
* @param {Array} items - 要下载的项目列表(可以是作品ID数组或作品对象数组)
* @param {Object} options - 下载选项
*/
async executeBatchDownload(task, artworkIds, options) {
async executeBatchDownload(task, items, options = {}) {
// 获取动态并发配置
const concurrentConfig = await this.downloadService.getConcurrentConfig();
const { concurrent = concurrentConfig.concurrentDownloads, size = 'original', quality = 'high', format = 'auto' } = options;
const {
concurrent = concurrentConfig.concurrentDownloads,
maxConcurrent = concurrentConfig.maxConcurrentFiles,
size = 'original',
quality = 'high',
format = 'auto'
} = options;
// 使用合适的并发数
const batchSize = concurrent || maxConcurrent;
try {
const results = [];
const recentCompleted = []; // 最近完成的作品列表
// 分批下载
for (let i = 0; i < artworkIds.length; i += concurrent) {
for (let i = 0; i < items.length; i += batchSize) {
if (task.status === 'cancelled') {
break;
}
@@ -190,9 +202,12 @@ class DownloadExecutor {
break;
}
const batch = artworkIds.slice(i, i + concurrent);
const batchPromises = batch.map(async artworkId => {
const batch = items.slice(i, i + batchSize);
const batchPromises = batch.map(async item => {
try {
// 获取作品ID - 支持直接传入ID或作品对象
const artworkId = typeof item === 'object' ? item.id : item;
// 使用专门的批量下载方法,避免创建重复任务
const downloadResult = await this.downloadService.downloadSingleArtworkForBatch(artworkId, {
size,
@@ -215,8 +230,12 @@ class DownloadExecutor {
// 添加到最近完成列表
const completedItem = {
artwork_id: artworkId,
artwork_title: downloadResult.artwork_title || `作品 ${artworkId}`,
artist_name: downloadResult.artist_name || '未知作者'
artwork_title: downloadResult.artwork_title ||
(typeof item === 'object' ? item.title : null) ||
`作品 ${artworkId}`,
artist_name: downloadResult.artist_name ||
(typeof item === 'object' ? item.user?.name : null) ||
'未知作者'
};
recentCompleted.unshift(completedItem);
@@ -241,6 +260,7 @@ class DownloadExecutor {
}
} catch (error) {
// 异常情况
const artworkId = typeof item === 'object' ? item.id : item;
task.failed_files++;
const result = { artwork_id: artworkId, success: false, error: error.message };
results.push(result);
@@ -256,7 +276,7 @@ class DownloadExecutor {
this.progressManager.notifyProgressUpdate(task.id, task);
// 添加延迟避免请求过于频繁
if (i + concurrent < artworkIds.length) {
if (i + batchSize < items.length) {
await new Promise(resolve => setTimeout(resolve, 1000));
}
}
@@ -271,244 +291,12 @@ class DownloadExecutor {
// 添加到历史记录
const historyItem = {
id: task.id,
type: 'batch',
total_files: task.total_files,
completed_files: task.completed_files,
failed_files: task.failed_files,
start_time: task.start_time,
end_time: task.end_time instanceof Date ? task.end_time.toISOString() : task.end_time,
status: task.status,
};
await this.historyManager.addHistoryItem(historyItem);
} catch (error) {
task.status = 'failed';
task.error = error.message;
task.end_time = new Date();
await this.taskManager.saveTasks();
this.progressManager.notifyProgressUpdate(task.id, task);
}
}
/**
* 执行作者作品下载
*/
async executeArtistDownload(task, newArtworks, options) {
// 获取动态并发配置
const concurrentConfig = await this.downloadService.getConcurrentConfig();
const { maxConcurrent = concurrentConfig.maxConcurrentFiles, size = 'original', quality = 'high', format = 'auto' } = options;
try {
const results = [];
const recentCompleted = []; // 最近完成的作品列表
// 分批下载作品
for (let i = 0; i < newArtworks.length; i += maxConcurrent) {
if (task.status === 'cancelled') {
break;
}
const batch = newArtworks.slice(i, i + maxConcurrent);
const batchPromises = batch.map(async artwork => {
try {
// 使用专门的批量下载方法,避免创建重复任务
const downloadResult = await this.downloadService.downloadSingleArtworkForBatch(artwork.id, {
size,
quality,
format,
skipExisting: true
});
if (downloadResult.success) {
// 检查是否跳过下载
if (downloadResult.skipped) {
// 跳过下载,不计入失败,但也不计入完成
const result = { artwork_id: artwork.id, success: true, skipped: true };
results.push(result);
return result;
} else {
// 真正下载成功
task.completed_files++;
// 添加到最近完成列表
const completedItem = {
artwork_id: artwork.id,
artwork_title: downloadResult.artwork_title || artwork.title || `作品 ${artwork.id}`,
artist_name: downloadResult.artist_name || artwork.user?.name || '未知作者'
};
recentCompleted.unshift(completedItem);
// 只保留最近5个
if (recentCompleted.length > 5) {
recentCompleted.pop();
}
// 更新任务的recent_completed
task.recent_completed = [...recentCompleted];
const result = { artwork_id: artwork.id, success: true };
results.push(result);
return result;
}
} else {
// 下载失败
task.failed_files++;
const result = { artwork_id: artwork.id, success: false, error: downloadResult.error };
results.push(result);
return result;
}
} catch (error) {
// 异常情况
task.failed_files++;
const result = { artwork_id: artwork.id, success: false, error: error.message };
results.push(result);
return result;
}
});
await Promise.all(batchPromises);
// 更新进度并通知
task.progress = Math.round((task.completed_files / task.total_files) * 100);
await this.taskManager.saveTasks();
this.progressManager.notifyProgressUpdate(task.id, task);
// 添加延迟避免请求过于频繁
if (i + maxConcurrent < newArtworks.length) {
await new Promise(resolve => setTimeout(resolve, 1000));
}
}
// 更新任务状态
task.status = task.failed_files === 0 ? 'completed' : 'partial';
task.end_time = new Date();
task.results = results;
await this.taskManager.saveTasks();
this.progressManager.notifyProgressUpdate(task.id, task);
// 添加到历史记录
const historyItem = {
id: task.id,
type: 'artist',
artist_name: task.artist_name,
total_files: task.total_files,
completed_files: task.completed_files,
failed_files: task.failed_files,
start_time: task.start_time,
end_time: task.end_time instanceof Date ? task.end_time.toISOString() : task.end_time,
status: task.status,
};
await this.historyManager.addHistoryItem(historyItem);
} catch (error) {
task.status = 'failed';
task.error = error.message;
task.end_time = new Date();
await this.taskManager.saveTasks();
this.progressManager.notifyProgressUpdate(task.id, task);
}
}
/**
* 执行排行榜作品下载
*/
async executeRankingDownload(task, newArtworks, options) {
// 获取动态并发配置
const concurrentConfig = await this.downloadService.getConcurrentConfig();
const { maxConcurrent = concurrentConfig.maxConcurrentFiles, size = 'original', quality = 'high', format = 'auto' } = options;
try {
const results = [];
const recentCompleted = []; // 最近完成的作品列表
// 分批下载作品
for (let i = 0; i < newArtworks.length; i += maxConcurrent) {
if (task.status === 'cancelled') {
break;
}
const batch = newArtworks.slice(i, i + maxConcurrent);
const batchPromises = batch.map(async artwork => {
try {
// 使用专门的批量下载方法,避免创建重复任务
const downloadResult = await this.downloadService.downloadSingleArtworkForBatch(artwork.id, {
size,
quality,
format,
skipExisting: true
});
if (downloadResult.success) {
// 检查是否跳过下载
if (downloadResult.skipped) {
// 跳过下载,不计入失败,但也不计入完成
const result = { artwork_id: artwork.id, success: true, skipped: true };
results.push(result);
return result;
} else {
// 真正下载成功
task.completed_files++;
// 添加到最近完成列表
const completedItem = {
artwork_id: artwork.id,
artwork_title: downloadResult.artwork_title || artwork.title || `作品 ${artwork.id}`,
artist_name: downloadResult.artist_name || artwork.user?.name || '未知作者'
};
recentCompleted.unshift(completedItem);
// 只保留最近5个
if (recentCompleted.length > 5) {
recentCompleted.pop();
}
// 更新任务的recent_completed
task.recent_completed = [...recentCompleted];
const result = { artwork_id: artwork.id, success: true };
results.push(result);
return result;
}
} else {
// 下载失败
task.failed_files++;
const result = { artwork_id: artwork.id, success: false, error: downloadResult.error };
results.push(result);
return result;
}
} catch (error) {
// 异常情况
task.failed_files++;
const result = { artwork_id: artwork.id, success: false, error: error.message };
results.push(result);
return result;
}
});
await Promise.all(batchPromises);
// 更新进度并通知
task.progress = Math.round((task.completed_files / task.total_files) * 100);
await this.taskManager.saveTasks();
this.progressManager.notifyProgressUpdate(task.id, task);
// 添加延迟避免请求过于频繁
if (i + maxConcurrent < newArtworks.length) {
await new Promise(resolve => setTimeout(resolve, 1000));
}
}
// 更新任务状态
task.status = task.failed_files === 0 ? 'completed' : 'partial';
task.end_time = new Date();
task.results = results;
await this.taskManager.saveTasks();
this.progressManager.notifyProgressUpdate(task.id, task);
// 添加到历史记录
const historyItem = {
id: task.id,
type: 'ranking',
type: task.type, // 使用任务的原始类型
artist_name: task.artist_name, // 如果是作者下载任务会有这个字段
artist_id: task.artist_id, // 作者ID
mode: task.mode, // 如果是排行榜下载任务会有这个字段
ranking_type: task.ranking_type, // 排行榜类型
task_description: task.task_description, // 任务描述
total_files: task.total_files,
completed_files: task.completed_files,
failed_files: task.failed_files,