页面美化

This commit is contained in:
2025-11-12 13:12:43 +08:00
parent 6392a44b1a
commit b10df4ee1d
4 changed files with 320 additions and 1 deletions
+49 -1
View File
@@ -3,10 +3,13 @@ import { ref, onMounted } from 'vue'
import PromptEditor from './components/PromptEditor.vue'
import PromptManager from './components/PromptManager.vue'
import PresetManager from './components/PresetManager.vue'
import BackgroundCanvas from './components/BackgroundCanvas.vue'
import DevtoolsBanner from './components/DevtoolsBanner.vue'
import { usePromptStore } from './stores/promptStore'
const currentView = ref<'editor' | 'manager' | 'presets'>('editor')
const isDark = ref(false)
const showBackground = ref(true)
const store = usePromptStore()
onMounted(() => {
@@ -16,6 +19,8 @@ onMounted(() => {
updateTheme()
// 初始化词库与编辑器状态(仅一次)
store.initialize()
const bg = localStorage.getItem('bg.enabled')
showBackground.value = bg === null ? true : bg === 'on'
})
function toggleTheme() {
@@ -31,13 +36,20 @@ function updateTheme() {
function switchView(view: 'editor' | 'manager' | 'presets') {
currentView.value = view
}
function toggleBackground() {
showBackground.value = !showBackground.value
localStorage.setItem('bg.enabled', showBackground.value ? 'on' : 'off')
}
</script>
<template>
<div class="app-container" :class="{ dark: isDark }">
<BackgroundCanvas v-if="showBackground" />
<DevtoolsBanner />
<!-- 顶部导航栏 -->
<header class="app-header">
<div class="header-content">
<div class="header-content">
<div class="header-left">
<a
class="app-logo"
@@ -100,6 +112,18 @@ function switchView(view: 'editor' | 'manager' | 'presets') {
<path d="M21 12.79A9 9 0 1 1 11.21 3 7 7 0 0 0 21 12.79z" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"/>
</svg>
</button>
<button class="bg-toggle" :class="{ active: showBackground }" @click="toggleBackground" title="背景开关">
<svg v-if="showBackground" width="16" height="16" viewBox="0 0 24 24" fill="none" xmlns="http://www.w3.org/2000/svg">
<circle cx="6" cy="12" r="1.5" fill="currentColor"/>
<circle cx="12" cy="9" r="1.5" fill="currentColor"/>
<circle cx="18" cy="13" r="1.5" fill="currentColor"/>
<path d="M4 16c4-2 8-2 12 0" stroke="currentColor" stroke-width="1.5" stroke-linecap="round"/>
</svg>
<svg v-else width="16" height="16" viewBox="0 0 24 24" fill="none" xmlns="http://www.w3.org/2000/svg">
<path d="M5 5l14 14" stroke="currentColor" stroke-width="2" stroke-linecap="round"/>
<circle cx="12" cy="12" r="6" stroke="currentColor" stroke-width="2"/>
</svg>
</button>
</div>
</div>
</header>
@@ -277,6 +301,30 @@ body {
color: var(--color-text-primary);
}
.bg-toggle {
display: flex;
align-items: center;
justify-content: center;
width: 2.5rem;
height: 2.5rem;
border: none;
background-color: var(--color-bg-secondary);
color: var(--color-text-secondary);
border-radius: var(--radius-md);
cursor: pointer;
transition: all 0.2s ease;
}
.bg-toggle:hover {
background-color: var(--color-bg-tertiary);
color: var(--color-text-primary);
}
.bg-toggle.active {
background-color: var(--color-accent);
color: white;
}
/* 主要内容区域 */
.app-main {
flex: 1;
+189
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@@ -0,0 +1,189 @@
<template>
<canvas ref="canvas" class="bg-canvas"></canvas>
</template>
<script setup lang="ts">
import { ref, onMounted, onBeforeUnmount } from 'vue'
const canvas = ref<HTMLCanvasElement | null>(null)
let ctx: CanvasRenderingContext2D | null = null
let width = 0
let height = 0
let dpr = 1
let raf = 0
let running = true
type Particle = {
baseX: number
baseY: number
r: number
vx: number
vy: number
speed: number
phase: number
depth: number
alpha: number
}
let particles: Particle[] = []
let mouseX = 0
let mouseY = 0
let lastThemeKey = ''
function parseColor(c: string): [number, number, number] {
const s = c.trim()
if (s.startsWith('#')) {
const v = s.slice(1)
const n = v.length === 3 ? v.split('').map(ch => ch + ch).join('') : v
const r = parseInt(n.slice(0, 2), 16)
const g = parseInt(n.slice(2, 4), 16)
const b = parseInt(n.slice(4, 6), 16)
return [r, g, b]
}
const m = s.match(/rgb\s*\(\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*\)/i)
if (m) return [Number(m[1]), Number(m[2]), Number(m[3])]
return [219, 234, 254]
}
function mix(a: [number, number, number], b: [number, number, number], t: number): [number, number, number] {
return [
Math.round(a[0] * (1 - t) + b[0] * t),
Math.round(a[1] * (1 - t) + b[1] * t),
Math.round(a[2] * (1 - t) + b[2] * t)
]
}
function luminance([r, g, b]: [number, number, number]) {
const sr = r / 255
const sg = g / 255
const sb = b / 255
return 0.2126 * sr + 0.7152 * sg + 0.0722 * sb
}
function getPalette() {
const cs = getComputedStyle(document.documentElement)
const accent = cs.getPropertyValue('--color-accent-light') || '#dbeafe'
const bg = cs.getPropertyValue('--color-bg-primary') || '#ffffff'
const a = parseColor(accent)
const b = parseColor(bg)
const mixed = mix(b, a, 3)
const key = `${mixed.join(',')}`
const lum = luminance(b)
const alpha = lum > 0.7 ? 0.42 : 0.28
return { rgb: mixed, key, alpha }
}
function resize() {
if (!canvas.value) return
dpr = Math.min(window.devicePixelRatio || 1, 2)
width = window.innerWidth
height = window.innerHeight
canvas.value.width = Math.floor(width * dpr)
canvas.value.height = Math.floor(height * dpr)
canvas.value.style.width = `${width}px`
canvas.value.style.height = `${height}px`
}
function initParticles() {
const area = width * height
const count = Math.max(80, Math.floor(area / (60 * 60)))
particles = Array.from({ length: count }).map(() => {
const depth = 0.35 + Math.random() * 0.65
const r = 0.9 + Math.random() * 1.6
const speed = 0.4 + Math.random() * 0.8
const vx = (Math.random() - 0.5) * 0.6
const vy = (Math.random() - 0.5) * 0.6
return {
baseX: Math.random() * width,
baseY: Math.random() * height,
r,
vx,
vy,
speed,
phase: Math.random() * Math.PI * 2,
depth,
alpha: 0.7 + Math.random() * 0.3
}
})
}
function draw() {
if (!ctx) return
const pal = getPalette()
if (pal.key !== lastThemeKey) lastThemeKey = pal.key
ctx.clearRect(0, 0, width * dpr, height * dpr)
ctx.globalCompositeOperation = 'source-over'
const [r, g, b] = pal.rgb
const t = performance.now() / 1000
const mx = (mouseX / width - 0.5)
const my = (mouseY / height - 0.5)
const offsetX = mx * 160
const offsetY = my * 100
for (const p of particles) {
const x = (p.baseX + Math.sin(t * p.speed + p.phase) * p.vx * 50 + offsetX * p.depth) * dpr
const y = (p.baseY + Math.cos(t * p.speed + p.phase) * p.vy * 50 + offsetY * p.depth) * dpr
const a = pal.alpha * p.alpha * (0.85 + 0.15 * Math.sin(t * (p.speed * 0.6) + p.phase))
ctx.fillStyle = `rgba(${r},${g},${b},${a})`
ctx.beginPath()
ctx.arc(x, y, Math.max(0.5, p.r * dpr), 0, Math.PI * 2)
ctx.fill()
}
}
let lastFrame = 0
function loop(ts: number) {
if (!running) return
if (ts - lastFrame > 33) {
lastFrame = ts
draw()
}
raf = requestAnimationFrame(loop)
}
function onMouseMove(e: MouseEvent) {
mouseX = e.clientX
mouseY = e.clientY
}
function onVisibilityChange() {
running = !document.hidden
if (running) {
lastFrame = 0
raf = requestAnimationFrame(loop)
} else {
cancelAnimationFrame(raf)
}
}
onMounted(() => {
if (!canvas.value) return
ctx = canvas.value.getContext('2d')
resize()
initParticles()
window.addEventListener('resize', () => {
resize()
initParticles()
})
window.addEventListener('mousemove', onMouseMove, { passive: true })
document.addEventListener('visibilitychange', onVisibilityChange)
raf = requestAnimationFrame(loop)
})
onBeforeUnmount(() => {
running = false
cancelAnimationFrame(raf)
window.removeEventListener('mousemove', onMouseMove)
document.removeEventListener('visibilitychange', onVisibilityChange)
})
</script>
<style>
.bg-canvas {
position: fixed;
inset: 0;
z-index: 0;
pointer-events: none;
}
</style>
+81
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@@ -0,0 +1,81 @@
<script setup lang="ts">
import { onMounted, onBeforeUnmount } from 'vue'
let running = false
let watcher: number | null = null
let anim: number | null = null
let frame = 0
const repoUrl = 'https://github.com/kjqwer/prompt'
function waveFrame(f: number, width: number) {
const chars = ['▁','▂','▃','▄','▅','▆','▇','█']
let fmt = ''
const styles: string[] = []
for (let i = 0; i < width; i++) {
const t = (f * 0.35) + (i * 0.25)
const y = Math.sin(t)
const idx = Math.max(0, Math.min(chars.length - 1, Math.floor(((y + 1) / 2) * (chars.length - 1))))
const hue = (i * 12 + f * 9) % 360
fmt += '%c' + chars[idx]
styles.push(`color:hsl(${hue} 90% 60%); font-weight:900; font-size:16px;`)
}
console.log(fmt, ...styles)
}
function renderFrame() {
console.clear()
waveFrame(frame, 36)
const title = '%c✦ Prompt · 提示词编辑器'
const titleStyle = 'padding:12px 18px; font-size:16px; font-weight:800; color:#fff; background:linear-gradient(90deg,#0ea5e9,#22d3ee,#a78bfa,#f472b6,#fb7185); border-radius:10px; text-shadow:0 1px 1px rgba(0,0,0,.2);'
console.log(title, titleStyle)
const linkLabel = '%cGitHub ↗ ' + repoUrl
const linkStyle = 'color:#93c5fd; font-size:13px; font-weight:700;'
console.log(linkLabel, linkStyle)
const badge = '%c Inspire · Create · Play '
const badgeStyle = 'padding:6px 12px; font-size:12px; color:#111827; background:linear-gradient(90deg,#fde68a,#86efac,#93c5fd,#c4b5fd,#fbcfe8); border-radius:999px;'
console.log(badge, badgeStyle)
frame++
}
function startAnim() {
if (running) return
running = true
if (anim) clearInterval(anim)
anim = window.setInterval(renderFrame, 300)
}
function stopAnim() {
if (!running) return
running = false
if (anim) {
clearInterval(anim)
anim = null
}
console.clear()
}
function isDevtoolsOpen() {
const threshold = 160
const w = Math.abs(window.outerWidth - window.innerWidth)
const h = Math.abs(window.outerHeight - window.innerHeight)
return w > threshold || h > threshold
}
onMounted(() => {
watcher = window.setInterval(() => {
if (isDevtoolsOpen()) startAnim()
else stopAnim()
}, 600)
})
onBeforeUnmount(() => {
if (watcher) {
clearInterval(watcher)
watcher = null
}
stopAnim()
})
</script>
<template></template>
+1
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@@ -97,6 +97,7 @@ export const usePromptStore = defineStore('promptStore', {
}
} else {
this.dataset = deepClone(baseline!);
this.promptText = '1girl, solo, long hair, blue eyes, smile, looking_at_viewer, upper_body, outdoors, sunset';
}
// 若无恢复语言,则按数据集进行推断
if (!this.selectedLang) {